> For the complete documentation index, see [llms.txt](https://eternum-1.gitbook.io/eternum-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://eternum-1.gitbook.io/eternum-wiki/en/sacrifice-system.md).

# Sacrifice System

The Sacrifice System allows players to collaboratively contribute Eternum Coins to trigger global server-wide boosts. When a contribution is made, a time-limited window opens for the entire server to contribute and upgrade the final boost's tier.

{% hint style="info" %}
All sacrifices require **Eternum Coins**. The system will intelligently pull coins from both your inventory and your account's Shop Balance.
{% endhint %}

## 🪙 Currency

All sacrifices require **Eternum Coins**. The system will intelligently pull coins from both your inventory and your account's Shop Balance.

## 🏆 Categories & Rewards

There are four global pools that players can contribute to, each providing a different **1-hour server boost**:

1. **Experience**: Boosts the global experience rate.
2. **Loot**: Boosts the global loot rate.
3. **Skill & Magic**: Boosts the global skill and magic level rate.
4. **Elite Monster Chance**: Boosts the chance for monsters to spawn as Elite Monsters.

## ⚙️ How It Works

Players donate Eternum Coins to the category of their choice. Once the first contribution is made, a countdown begins. The server must work together to contribute as many coins as possible before the time runs out.

The final power of the 1-hour boost is based on the total amount of coins contributed by all players. If players manage to reach the maximum goal, the strongest version of the boost activates immediately! If the server fails to reach the minimum requirement, the sacrifice fails and the coins are lost.

{% hint style="warning" %}
A successfully activated boost always lasts exactly **1 hour**. You cannot contribute to a pool if its boost is already active.
{% endhint %}


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